| DRAW-POINTER(2) | System Calls Manual | DRAW-POINTER(2) |
Pointer - state of a pointer device such as a mouse
include "draw.m";
draw := load Draw Draw->PATH;
Pointer: adt
{
buttons: int;
xy: Point;
};
Mux (1) uses the cptr member of the Draw->Context adt to pass pointer events through to applications.
devpointer (2), mouse in tk (2)